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Old Aug 11, 2006, 06:26 PM // 18:26   #1
Ascalonian Squire
 
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Default Enraged Lunge - My Version

Version 1: http://gwshack.us/198b4
Version 2: http://gwshack.us/2cbc2
Version 3: http://gwshack.us/c007e

Weapons:
1: +15%^50 - Zealous/Fortitude
2: +5 Energy - Zealous/Fortitude
3: Bow/Staff to let pets trigger traps

Theory:
Tigers Fury makes TF, Charm, and Comfort Recharge which powers Enraged Lunge

Spike:
TF, Dismember, Enraged Lunge, Executioners

Last edited by Blood Hawk; Aug 12, 2006 at 03:56 PM // 15:56..
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Old Aug 11, 2006, 08:34 PM // 20:34   #2
Zui
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Question, where is your Deep Wound? Deep Wound really increases killing power.

Another question, why are you running axe thumpers, and with only 10 Axe Mastery? I just don't see why you need your Expertise so high...
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Old Aug 11, 2006, 09:56 PM // 21:56   #3
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Well i said i was thinking about introducing a deep wound, and im running axe thumpers because hammer bash will take too long to charge without ferocious
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Old Aug 11, 2006, 10:05 PM // 22:05   #4
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Do you think that having two adrenaline skills will be better to charge then to just open up your spike with one only? the main pressure from thumpers is the knockdown, by spamming Irresistable Blow. I honestly don't see how this would improve since hammers also have the highest Damage/Sec.

Imho, you should go with the usual thumper.

Vote 'Yes' for BunniesĀ© as Pets!
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Old Aug 11, 2006, 10:16 PM // 22:16   #5
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Quote:
Originally Posted by Buns United
the main pressure from thumpers is the knockdown, by spamming Irresistable Blow. I honestly don't see how this would improve since hammers also have the highest Damage/Sec
1: My main pressure is from the pet in combination with the axe attacks
2: This isnt ment to be better than bunny thumpers, so stop comparing it to them

Last edited by Blood Hawk; Aug 11, 2006 at 10:19 PM // 22:19..
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Old Aug 11, 2006, 10:24 PM // 22:24   #6
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Quote:
Originally Posted by Blood Hawk
Hmm, this isnt a hard concept, the pet deals majority of the damage, and no point for a hammer if you cant knockdown, and you cant because it would take too long for you to build adrenaline, this build deals as much or more damage than bunny thumpers do if it is timed correctly
You can still knockdown often enough with tigers fury, bash, and irresistible. You highly underestimate the value of knockdown and deep wound as evidenced by your build.

For axe with enraged pet, a warrior with 16 in axe and 12 in beast mastery and a zealous axe (using the same skills) would have higher DPS and better armor than the rangers you have. Only +76 on enraged at 12 beast, but much better +damage on the axe skills and better base damage without skills than 15 beast and 12 axe.
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Old Aug 13, 2006, 04:31 AM // 04:31   #7
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Quote:
Originally Posted by Blood Hawk
1: My main pressure is from the pet in combination with the axe attacks
2: This isnt ment to be better than bunny thumpers, so stop comparing it to them
Quoting mainly #2 comment if there axe rangers aren't as good why not change them to hammer to make them better,LOL.
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Old Aug 13, 2006, 11:12 PM // 23:12   #8
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Quote:
Originally Posted by Mr Fizzle
Quoting mainly #2 comment if there axe rangers aren't as good why not change them to hammer to make them better,LOL.
I didnt say they werent good, where did you see that. I said they are not bunny thumpers, hence they dont pressure by knocking down
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